JIT bitmap text rendering for microcontrollers

16 points by wezm


snej

graphics modes were generally available on home computers, but they were typically lower resolution than text mode

On the Apple II, hi-res graphics were the same resolution as text. (280 x 192 IIRC)

and a 1MHz 6502 (or similar) was just not powerful enough

Definitely true. I used an Apple II library called “Higher Text” that rendered programmable bitmap fonts; it was pretty, and good for kiosk displays, but you could watch it drawing the words like the text was coming in over a 300-baud modem.

Also: the font format described in the article is pretty much identical to the “StrikeFonts” in Smalltalk-80.