I'm making a game engine based on dynamic signed distance fields (SDFs)
23 points by camilleroux
23 points by camilleroux
This is super cool!
I'm curious whether LOD transitions would be noticeable, especially if you had shapes which are poorly represented with a coarse grid. With usual LOD, shapes in the distance keep the same basic outline. But with this approach, it seems like a shape might look extremely different when you halve the grid size.