What are you doing this weekend?

8 points by caius


Feel free to tell what you plan on doing this weekend and even ask for help or feedback.

Please keep in mind it’s more than OK to do nothing at all too!

kryptiskt

Enjoying my new Wifi/BT antennas for my desktop. Bluetooth has always worked poorly on it without any external antenna, so when I got an new keyboard that could be connected with BT, I shopped around and found antennas for 60SEK (6€) apiece and bought two. Small price to pay for a big upgrade.

As for programming, I'm enjoying writing Scheme, and would like to do some Rust app scriptable in Scheme using the Chez Scheme Rust bindings I made for my own programming language. I have ideas, but it won't be a text editor, at least I can promise that.

In Slay the Spire 2, I won A7 with Ironclad, Silent and Regent consecutively on the first try at that level, when Necrobinder put a stop to the streak. I pretty sure that is the character that is the hardest to play for me. Anyway, winning with her and Defect remains to advance to Ascension 8.

kcroarkin

I said practice piano and work on voxel game in APL last weekend. This weekend, nothing has changed.

ayba

Mainly continuing work on my alternative libc, currently on the string module: replacing preallocated buffers with automatic memory allocation using the allocator interface.

On the side, I want to progress on that track I started last week on Bitwig Studio and maybe release it after a 2 years pause on soundcloud, do tax stuff and rest.

mariusor

Watching the Giro d'Italia and try to convince a library writer that a specific behaviour in some of their code should be fixed.

datarama

I've been terribly busy at work, and also I've spent a lot of my time off this week doing some home improvement to my living room. I think, after 16 years in this apartment, I'm finally happy with it.

So I will probably just be spending the weekend playing Terraformers - and checking out Everything Is Crab, which launched today. I want to get back into doing some creative things again, but I'm simply too exhausted (and my depression has improved, but isn't exactly gone).

Also reading. I'm currently a quarter of the way through Knausgård's The Morning Star.

hono4kami

I hope I got time to study drawing, specifically drawing clothes. And maybe faces. Human faces, specifically ;)

mankyKitty

Lamenting the election results and seeing if I can rustle up the energy to have some fun learning Guile + Hoot as a shift from Haskell.

chrismorgan

I have just a couple of minutes ago finally published the first portion of my new website for https://chrismorgan.info/! I had it in mind for years, tried things in 2024 and 2025 in different directions, finally got inertia on yet another new attempt on new stack since December. Nowhere near finished yet, but it’s a start. I’m pretty pleased with it. It’s got some pretty crazy stuff already in it, and it’s only going to get weirder (in a very good way).

Next major feature will be handwritten content (pen on paper, I’ll probably write/draw/illustrate my first such post next week); then probably some 3D interface; then digital handwritten content. The pipe organ will have to wait for a bit.

I’ll probably find out about broken things and fix ’em up over the course of the weekend. Or else start focusing on more content for it.

owl

I was inspired by this story previously on Lobsters to build a Fediverse client using that approach. So I will work some more on that.

pralkarz

I'm gonna continue working on the project I mentioned last week. Work's been very tiring this week, so I haven't made much progress, just got depth buffering done today. Next on the menu is some camera handling and lighting as I'm loosely following the steps from tinyrenderer. Here's the current (intentionally low-res) rendering of one of the models used in the write-up: click!

varjag

Packing up for a flight to European Lisp Symposium.

gladimdim

I am vibe coding my developer companion app for Roblox Studio. It helps to identify fat resources, script issues, broken asset links. It can also do a release checklist, performance audit and much more.

I have a schedule: I use 100% of 5h codex limit, then switch to the DeepSeek which is waaay cheaper but waaaaay slower as well.

invlpg

Tech: maybe setting up my the Jellyfin / linux-ISO acquisition server I've been putting off for a while now. It'll most likely be on a NUC running FreeBSD with an external 2TiB SSD that gets shared with some bhyve VMs over NFS **EDIT: ** I just remembered that FreeBSD supports sharing with VMs via 9p, which will be much simpler than bothering with NFS.

Non-tech: Heading to the farmers market to (hopefully) pick up some Lion's Mane mushrooms, that I'll treat more or less like steaks. Haven't decided on a sauce or side yet. If my mushroom guy doesn't have them, then I'm hoping for some King Oysters instead which I'll put in a stir fry. Also, cleaning my apartment; I've been letting a lot of tasks pile up, sometimes literally.

yiyu

I recently reworked the mechanics of my Chinese character scrabble game and added a scoring system inspired by Balatro, with points and multipliers. https://store.steampowered.com/app/4218330/WordJoy/

This weekend I’ll be adding new skills and relic effects, and fixing some bugs I found during testing.

siddhartha_golu

Building a native android app for Logseq.

Logseq the desktop has been one solid piece of software which has been the cornerstone of my daily note-taking and planning. The mobile app though leaves a lot to be desired and has been performing terribly since ages.

My main motivation to build this app is to allow jotting down notes quickly, hence the native port. It helps that I'm still on markdown-only version of the app and don't intend to switch to DB version anytime soon.