Epic Games announces Lore version control system

21 points by jmillikin


icefox

It’s optimized for projects—including games and entertainment—that combine code with large binary assets, and caters for the needs of developers and artists alike.

Wow, someone finally got sick enough of Perforce's multi-decade monopoly to do something about it.

riki

Is it just me, or is this the first public Epic Games project written in Rust?

luiz

This + Cursor's latest VCS news makes me think everyone's out to make a VCS nowadays...

vpol

Am I the only one who’s first thought was: “shouldn’t it be hosted on… lore?”