Dolphin Progress Report: Release 2509
27 points by lemon
27 points by lemon
Under this seemingly uninteresting title there’s a lot of interesting technical details about the Wii and Dolphin
Pretty much every Dolphin progress report is chock-full of details like this. I’ve always found Dolphin to be an extremely impressive project from both a technical sense and also for their documentation/communication
Yeah, I remember these progress reports being outstanding (and written in this exact style) for at least the last 15 years. My impression is that that the style of release notes you now see for open source projects like Bevy, Godot, etc, is directly and indirectly inspired by what Dolphin did because it’s such a self-evidently effective form of communication and marketing (non-pejorative).
Maybe I should have editorialized the title?
The details about Disney games’ anti-emulation measures are really interesting. And I really liked their point that although Dual-Core is technically more accurate to the asynchronous hardware design, in reality games too often have data races that end up relying on the GameCube hardware’s specific timing, so synchronously emulating those synchronization points ends up being far more reliable in practice.