bc_crunch: tiny lossless compressor for BC/DXT texture streams
8 points by yoshi
8 points by yoshi
There is also https://github.com/richgel999/bc7enc_rdo
yup! that's for encoding the actual textures themselves from source images. bc_crunch is CPU compression done after the textures are already encoded to make the size of the file smaller for transferring/storing. conventionally LZMA is used for that step.