SPIR-V Backend Progress

28 points by badtuple


badtuple

New devlog from 2026-06-26. Since it uses the same root URL as other devlog entries, Lobste.rs asks for this comment to clarify why I'm posting the same URL again.

I personally find the work on the SPIR-V backend super cool. Graphics and gamedev aren't my field, but the thought of writing shaders in Zig is awesome. I'm sure the HPC, matrix math, and simulation folks will find it interesting as well.