SPIR-V Backend Progress
28 points by badtuple
28 points by badtuple
New devlog from 2026-06-26. Since it uses the same root URL as other devlog entries, Lobste.rs asks for this comment to clarify why I'm posting the same URL again.
I personally find the work on the SPIR-V backend super cool. Graphics and gamedev aren't my field, but the thought of writing shaders in Zig is awesome. I'm sure the HPC, matrix math, and simulation folks will find it interesting as well.
The usual workaround for Zig devlogs—as it's generally accepted that these are distinct posts—has been to format the link like this:
https://ziglang.org/devlog/2026/?2026-06-25#2026-06-25
The query string gets ignored by ziglang.org, but putting the date in there keeps the link distinct.